This lets you take courses and tweak options like the width of the fainway and size of the green, so that even Tiger Woods would struggle. Similarly, Game Face II lets you tweak your own in-game features, and amusingly includes braces, tattoos and discoloured teeth. Both are great additions, but when you're boasting about them as the main draw of the game, it's easy to see that EA has perfected the core gameplay and is having to look sideways to justify its annual update.
The usual array of tourneys, online options and bite-sized challenges are in here, but, while I've enjoyed previous versions of the game, it still feels odd that you can pick up a new golf game and slam the ball to within a few feet of the hole without trying. Clash of Clans. Subway Surfers. TubeMate 3. Google Play. Adele convinces Spotify to remove shuffle from all albums. PS5 restock updates. Black Friday deals. Windows Windows. Most Popular. New Releases. Desktop Enhancements. Networking Software.
User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. Video Audio icon An illustration of an audio speaker. Where the PC version shines best is the same place it always has: the swing mechanics.
You have the options to use good old-fashioned three-click swings, a gamepad, or TrueSwing with the mouse. The latter is really the way to play, as swinging the mouse down and up like a club or, optionally, left to right best simulates the stroke of the club. The range of motion and sensitivity dwarfs what the consoles offer, and this is why you get such an authentic experience from Tiger on the PC.
Like with the previous builds, it feels great. But, it seems as if EA did spend some time tuning the TrueSwing more this year to make it a little less erratic, and subsequently more forgiving. This forgiveness level changes as you improve your stats or use a player like Tiger Woods , though, so it's a pretty good balance.
Still, it would have been nice to have a slider that would allow you to alter the sensitivity and difficulty. Putting works very much in the way that it has in the past. You can use the grid to read the nearby green surface; then, you line up your shot and swing with the mouse. It's pretty intuitive, although it does automatically limit your total potential swing to keep you fairly close to the hole, which takes the some of the challenge out of it. This seems to be part of the whole movement to make the game more accessible, and it may irk simulation purists a bit, but it's still an enjoyable putting game.
However, the grid could have taken a few cues from the console versions and added in beads to give you a better idea of the surface shape. And, like the other versions of Tiger, putting could be advanced to be more challenging and focused on spending more time reading the greens, because that's where the game -- and your score -- are really going to vary. Yet another area the PC version is stronger than its console brethren is obviously graphics.
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