Bfme 2 pc download






















Both online play and 2 story campaigns are available: Darkness and Light. The protagonist of the light campaign is the elf Glorfindel, who must protect Rivendell.

It is up to him to destroy Sauron's army so that Middle-earth may once again return to peace. Scenario for Darkness offers to take control of the Herald of Sauron. Will have to manage the army Nazgul. Gameplay Lord of the Rings: The Battle for Middle Earth 2 focuses on building a base and training units in military craft. Collect resources and build defensive structures. To win, you must destroy all enemy buildings.

First, upgrade your graphics card drivers. If you have more than one graphics card in your computer then test running the game on each card. First, right click the game's shortcut. While online the game says to update. Check these for BfME 2. Virtual Disk Drive Windows 10 can mount disks to a virtual drive. We do not recommend Daemon Tools Lite.

If you use Daemon Tools Lite do not update this specific version if the old version runs on your computer. If you wish to play these version you will need to mount a mini-image to a virtual disk drive. Secondly you will need one of these mini-images. Alternatively, you can use an alternative game. Auto-defeat: You are defeated 3 minutes into the game. This is part of the game's anti-piracy. To fix it:. Compatibility If you have mods that install into the game's installation folder please uninstall them and remove leftover files before reinstalling the game.

Not applicable to new installations: the Maps folder in My Battle for Middle-earth Files can become crowded if you've downloaded a lot of maps.

More Help Check our Forums for solved issues. Fixed spelling mistake. After installing please restart your computer.

Next you will need one of these mini-images. Alternatively, you can use an alternative game. Auto-defeat: You are defeated 3 minutes into the game.

This is part of the game's anti-piracy. To fix it: For BfME 1. Compatibility If you have mods that install into the game's installation folder please uninstall them and remove leftover files before reinstalling the game. Not applicable to new installations: the Maps folder in My Battle for Middle-earth Files can become crowded if you've downloaded a lot of maps.

More Help Check our Forums for solved issues. Join games on our Discord. You are also welcome to make use of my archives of official files:. Doesn't work either, the guy above said the other one which needs permission. Posted 12 April - PM.

For if a question be in itself incongruous and begs for uncalled-for answers, it holds, sometimes, besides embarrassing the proposer, the disadvantage to seduce the unguarded listener into giving absurd answers, and we are presented with the ridiculous spectacle of one as the ancients said milking the he-goat, and the other holding a sieve beneath. Posted 17 April - AM. To play without a CD, download this mini image and mount either one of them with the older version of Daemon Tools you downloaded.

Posted 17 April - PM. Posted 25 April - PM. Posted 28 April - PM. It's free if you have a valid key and it works without a disc or image and also without the Origin Client running. All you need is to download through Origin and then authenticate at first start with your Origin account details.

I was honestly unaware of this being a thing! We'll look into this, thanks for notifying us. I know for a fact it was on Origin because there's a copy in my library. No parent should have to bury their child - King Theoden. I have RotWK on Origin. I never install it there because it is pointless when you can just get it from here, no?

You have to contact Origin support and give them your CD-Key. They will then add it to your library. The problem is you still need to install BFME2 from disc. I've been asking them about the basegame too but it seems there never was an Origin version of that. However, if more people would ask about it maybe they'd consider making one. I've already told them that people would be interested, maybe even for a small price.

I think the reason for not showing it on Origin anymore is that, as far as I know, EA doesn't have the LotR rights anymore. However they still seem to be allowed to distribute RotWK or else you couldn't have it in your library in a digital format.

For my part, I'd love to be able to install and play without disc or images. Well, you don't have to do the hassle of downloading a DVD image and mounting it every time you play. What's more, you can also harness the power of the One Ring or the Evenstar depending on your allegiances , with a multitude of defensive and offensive spells available to you, including meteor showers that turn enemy units into paste and humorous yet deadly appearances from Tom Bombadil.

The two story-driven campaigns seem hollow and overly scripted, and at around five hours each, are far too short. Battles seldom feel like desperate struggles or brutal skirmishes and rarely require much strategy. You also can't help but feel that the game's been somewhat dumbed down, as though attempting to appeal to a mass-market audience with its sheer simplicity. What's more, the dual licences feel utterly under-used, the voice-acting is a shadow of the original's and the build-anywhere feature just makes the game feel like a myriad of other mildly entertaining yet eminently forgettable RTS games that have come and gone over the last few years.

However, in no way is it anywhere near the game we hoped for. What a waste. With Rome: Total War and Star Wars: Empire At War proving just how effective a marriage between turn-based campaign and real-time battles can be, EA LA obviously thought it'd better try its hand at doing something similar.

So, it set about dividing Middle-earth into some 40 provinces, and you must conquer them all or just a specific few if you're pushed for time and become the supreme ruler of Middle-earth. Sounds great in principle, but once you start playing, you quickly realise just how unwieldy and ugly the campaign map actually is.

In fact, it's so clumsy that it feels more like an afterthought than a well-planned feature. Quite frankly, EA LA shouldn't have bothered. Battle tor Middle-earth II lets you create throngs of elven archers, dwarven axmen, rock-throwing cave trolls, human cavalry, Uruk warriors, and more to dash on ancient battlefields. It's a tad more epic than the whole scooping-water-out-of-the-ocean-with-a-spoon thing when you're sticking your blade in one goblin at a time But, as in any real-time strategy game, before you get your troops, you first have to collect resources and construct production buildings.

It's not a complicated process, although BFME2seems to assume its players have seen some RTS action in the past Within the first few missions, you're already managing multiple menus, heroes, units, buildings, and powers, and you can't slow down the game to think or breathe.

The tutorials, as helpful as they are, don't really prepare newbies property for army-commander duties in Middle-earth. Veterans, however won't have any problems with the campaign. When everything starts kicking in--the controller shortcuts, unit abilities and weaknesses, what buildings produce what, etc. The battles don't take place on generic tiled landscapes. Rather, each campaign mission plays out in wonderfully designed stages created specifically to capture your imagination: Cities shine with waterfalls and statues, docks bum from naval bombardment, and the fortress of Dol Guldur intimidates with its skyscraping towers and obsidian walls.

The different factions Isengard, elves, goblins, etc. And the corpses should be piling up plenty on Xbox Live: Multiplayer offers lots of maps, a couple of first-person shooter-influenced modes see sidebar , and generally smooth play fit only crashed on us once during our playtesting , though the four-player cap and inability to team up against CPU opponents kinda stinks of dwarf breath.

Though Patrick may feel otherwise, I gotta say I think EA did a commendable job adapting the complicated controls of this keyboard-first game to the tight quarters of the controller. In mere minutes I was managing resources and calling out orders with ease. So it wasn't the controls that made this game hard to play--it was the resolution. Icons, percentage numbers, and other onscreen displays are tiny, which leads to big frustration when you're trying to set up your base.

This also has an effect on your ability to distinguish who's who among your units--expect a lot of zooming in to make sure you've selected the archers, not the swordsmen, and zooming out to issue the attack or new position command. But I do love that, instead of pushing you through the narrative of the books and movies again , the campaign parallels those events by focusing on the obscure War to the North, explaining why the elves and dwarves were missing in action--a treat for any Tolkien nerd.

With BFME2, EA makes a noble effort to buck this trend with the controller, but the game has way too much to do and not enough buttons to work with sony, Jay.



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